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   Intercepting Moving Target   Beyond your average e6b:
Visualize results of moving target intercept calculations
 
Intercepting
Moving Target

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This program calculates the necessary heading to fly in order to intercept a moving object that is at a certain distance, constant speed and course.

Instructions:
Input data in the white colored fields in the desired unit column and press "Calculate". Results will then be displayed along with a visual representation. If inputs are invalid then no results or visual representations will be displayed.

For a random example click on "Test" and then "Calculate". You may click "Test" as many times as you wish to generate an infinite amount of examples.

To clear all fields press "Reset".

See also:
  Radius of Action - Returning to the Same Base  
  Radius of Action - Returning to Alternate Base
  Radius of Action - Returning to Moving Base
  Radius of Action - Returning to Moving Alternate Base
 
 

   

   
 
  luizmonteiro.com's
Navigation Simulator
Practice in our simulator specifically designed for learning the basics of instrument navigation. Try the Navigation Simulator now available for Windows and Mac OS. Free to try fully functional version for 10 days, $39.95 to buy.
 
 


 
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Units and Abbreviations
Length or Distance
Nm -  nautical miles
km -  kilometers
sm -  statute miles
 
Speed
knots -  knots (Nm/h)
km/h -  kilometers per hour
sm/h -  statute miles per hour
 
Time
h or hr(s) -  hour(s)
m or min(s) -  minute(s)
s or sec(s) -  second(s)
 
Angle
o degrees 
 
 

 


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